Having successfully contacted Failin at the Clenched Fist, he leads the party out a back door towards the hidden location of his land wagon. Unfortunately, two of Failin’s enemies have anticipated this move and are waiting for him in the alley behind the inn.
The two bugbears accost Failin, accusing him of cheating them and attempt to take revenge.
After a short but bloody fight, everyone continues to the wagon.
Failin brings the party to a large boulder and after touching it and muttering “travel” in ancient draconic, the strange elemental vehicel rumbles slowly out of the rock. It appears to be a large cargo wagon, but covered with strange runes and sports a large variety of stones, crystals, and gems that seem to grow, appear, fade and move in random and disturbing ways.
Hopping onto the vehicle they travel quite swiftly to the town of Rose Quarry. As they top a hill near abandoned town and quarry, several of the travellers are able to make out what appears to be an encampment of some kind inside the town. A number of soldiers have bivouaced and don’t appear friendly.
Since it is already getting dark, the group decides to wait until further in the night to approach. After a number of the soldiers have retired for the evening, the group carefuly skirts around the east side of the town and attempts to reconnoiter from the north side, opposite the encampment.
As they approach closer to the town they discover a disturbing site, the town is completely burned to cinders and seems to be covered in thick layer of glass of some kind.
Mannix and Khan decide sneak into the town. They carefully make their way across the treacherous glass coating everything in sight, while the rest of their companions wait just on the edge of town. As they make a quick loop towards the encampment and back, Mannix and Khan encounter what appear to be patrols of strange zombies wandering the town. All the zombies are adorned with a symbol of the Emerald Claw. Mannix disguises himself and Khan by use of illusion to make them appear to be a pair of undead themselves as they continue the scouting.
They return to the location of the rest of their companions only to stumble onto the beginnings of a fight, as one of the zombie patrols has spotted the party.